- Reaction score
- 198
- Points
- 1,210
As some of you may have already noticed, I have tweaked the amount of Combat Experience earned for each mission. I'll outline the changes in a bit more detail later on, but for now a summary of the changes is as follows:
These changes result in a 5-10% increase in the overall amount of CR earned by completing missions. Your mileage may vary, depending on your play style and current status. If you find something that's out of whack or doesn't seem to make sense, please let me know. I've been crunching numbers for a few weeks now to make these changes balanced and fair, but there's always a possibility that I've pooched the math somewhere.
Cheers
Mike
- The 'base' Combat Experience for most missions was dropped slightly.
- A Combat Experience bonus was added to all missions, based in part on the amount/cost of equipment needed and consumed. I.E. if a Mission needs a lot of expensive equipment, you'll get a CE bonus for it.
- As you increase your proficiency level with a Mission, your Combat Experience to Combat Readiness ratio will improve. I.E. as you become more proficient with a Mission, you'll earn an increasing Combat Experience bonus.
These changes result in a 5-10% increase in the overall amount of CR earned by completing missions. Your mileage may vary, depending on your play style and current status. If you find something that's out of whack or doesn't seem to make sense, please let me know. I've been crunching numbers for a few weeks now to make these changes balanced and fair, but there's always a possibility that I've pooched the math somewhere.
Cheers
Mike