Even at -2 per item, I'm running a net loss of morale by going to Timmies!PuckChaser said:I think there are only 2 issues that I see with maintenance right now:
1. You can have expendable items destroyed. These items are lost in a mission anyways, and the only way to prevent this is to have just the amount required for a mission available on hand which increases the server load as you buy expendables for every time you run the mission.
2. The morale hit is too high without anything to counter act it. I just lost 9 morale for having 3 items destroyed, which isn't a big deal since I can keep running low missions to bump it up again but there's nothing you can do to balance the morale. Everything in the morale system was carefully balanced, but until I've leveled quite a few times to get maintenance up, I'll be bleeding morale worse than before the -40 cap at missed CR. I think a reasonable morale hit would be -2 morale for any and all items destroyed, not -3 per item.
Mike Bobbitt said:On the bright side, I have introduced 10 new medals to collect, all of which provided bonuses to the new Maintenance attribute.